PassiveFaceLiveness (Deprecated)
Importing SDK
To use PassiveFaceLiveness, you can either remotely import the .js
file or download it locally.
Remotely
Include the .js
file directly from the CDN:
You can retrieve the class from the SDK using the following code:
Locally
Download the .js
file and import it as an ES6 module:
Construction
In the builder, the SDK receives a single parameter with the settings:
Supported Parameters
Authentication token for consuming the SDK.
Yes.
language
Default message language, valid values: en_US, en_BR, es_MX.
No. The default is pt_BR
environmentSettings.disableDesktopExecution
Flag indicating whether execution on desktops should be blocked.
No. The default is false
environmentSettings.disableVisibilityChangeSecurity
Disables the security enhancement responsible for closing the SDK when the user switches browser tabs.
No. The default is false
environmentSettings.disableFaceDetectionSecurity
Disables the security enhancement responsible for closing the SDK when the user moves the face away from the mask in automatic capture.
No. The default is false
capturerSettings.disableAdvancedCapturing
Flag indicating whether advanced capture should be disabled*.
No. The default is false
capturerSettings.disableVideoCapturing
Flag indicating whether video capture should be disabled*.
No. The default is false
appearenceSettings.hideSwitchCameraButton
hide the switch camera button.
No
appearenceSettings.captureButtonIcon
Customization of the capture icon accepts values such as image URL or base64 of SVGs.
No
appearenceSettings.captureIconSize
Customization of the icon size for the captureButtonIcon field
No
appearenceSettings.captureButtonColor
Customization of the default image capture button color.
No
appearenceSettings.switchButtonIcon
Customization of the camera switch icon accepts values such as image URL or base64 from SVGs.
No
appearenceSettings.switchIconSize
Customization of the icon size for the switchButtonIcon field.
No
appearenceSettings.switchIconColor
Customization of the color of the default camera switching icon.
No
appearenceSettings.fontFamily
Changes the font for all elements contained in the SDK.
No. The pattern is inherited from the page
textSettings.messages.processMessage
Customization of the image processing message.
No. The default is "Processando sua foto, aguarde um momento"
textSettings.messages.isNotAliveMessage
Customization of the message when the isAlive parameter returns as false.
No. The default is "Não conseguimos capturar seu rosto :( Por favor, tente novamente."
textSettings.messages.captureFailedMessage
Customization of the capture failure message.
No. The default is "Ops! Tivemos um problema ao processar sua imagem."
* Advanced capture consists of using more complex and not-so-stable APIs in browsers that support them (e.g. ImageCapture)
Example
CaptureStage
CaptureStage allows the client to configure the stages. To do this, we offer the CaptureStage object, where you can set the following parameters:
Parameter
mode
Desired capture mode. It can be used manually
or automatically
. In the manual capture, a button will be enabled for the user to perform the capture.
attempts
The number of attempts of the current stage. If it is the only stage, the value 0
must be passed.
duration
Duration time of the current stage. If more than one stage is set, the total time for each stage can be set, and when the total time is reached, the stage will move on to the next one. Set it to 0
if you don't want to set a time for the stage.
Example CaptureStage
Objects are defined for each stage, according to an example, the SDK will start with the automatic capture, where there will be 3 capture attempts or a time limit of 60 seconds for each attempt, after exceeding the time or attempts, the SDK will automatically move on to the next stage, where the manual capture will be performed without time or attempt limits, so the user can perform as many attempts as he/she wants without time limits.
Limit SDK attempts
Through the totalAttempts
parameter you can set the total number of attempts to run the SDK, after reaching the limit value the SDK will automatically terminate.
Example totalAttempts
Initialization
initialize(): Promise<void>
initialize(): Promise<void>
The SDK has an isolated initialization method, to allow greater control over when it occurs.
During this process, the SDK will initialize its internal variables and download the resources it needs to run.
[!]You must call this method before using other SDK methods.
[!]Initializing the SDK can take a few seconds. We recommend that you call this function as early as possible in your flow so that opening the SDK is smooth for the user.
Example
Utilization
Opening and taking selfies
capture(container: HTMLElement, stages, {personData?: LivenessPersonData, totalAttempts?: Number}): Promise<Result>
capture(container: HTMLElement, stages, {personData?: LivenessPersonData, totalAttempts?: Number}): Promise<Result>
The method used to load the SDK onto the screen and perform selfie capture.
It will initialize the video stream (requesting permissions if needed) and load it into the container.
Parameters
Parameter
Type
personData.cpf
This variable has been deprecated, use personId
string
personData.name
Name of the user doing the authentication (optional).
string
personData.personId
Document number used as a unique identifier for each user (optional).
string
¹ If not specified, automatic capture is used.
² If not specified, a default value of 30 seconds is used.
Example
Return
The return consists of an object with the following fields:
Field
Type
Description
imageUrl
string
Temporary link to the image, generated by our API
imageKey
string
Object key
blob
Blob
Blob of the captured image
Example
Close SDK
close(): Promise<void>
close(): Promise<void>
The method used to remove the SDK on the canvas, removing the SDK's visual elements from the DOM.
De-initialize the SDK
dispose(): Promise<void>
dispose(): Promise<void>
The method used to remove the SDK on the screen.
Will de-initialize the video stream and clear the SDK's internal variables
Complete Example
Soon.
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